01 / About
I explore how machines perceive, reconstruct, and imagine three-dimensional worlds.
I am an undergraduate student majoring in Computer Science at ShanghaiTech University, affiliated with VRVC Lab. My academic interests focus on visual computing, especially 3D vision, geometry-aware reconstruction, neural rendering, Gaussian Splatting, and generative world models. This website collects my research prototypes, course projects, technical experiments, and visual computing explorations.
Research Interests
Current Focus / Research Direction
My current direction centers on visual systems that recover, represent, and reason about 3D structure from images and learned scene representations.
- 3D Vision
- 3D Reconstruction
- Neural Rendering
- Gaussian Splatting
- Generative World Models
- Geometry-aware 3D reconstruction pipelines for object-centric and scene-level understanding.
- Neural rendering and Gaussian Splatting methods that balance visual fidelity with structured geometry.
- World-model-style visual representations for connecting perception, generation, and spatial reasoning.
Get in touch
Get in touch
For research discussions, collaboration, or application materials, feel free to get in touch.